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An attractive woman trying on a sexy pair of pants.

A very muscular guy working out with some piece of exercise equipment.

Game shows featuring buff and scantily clad models strutting back and forth across the stages.

What would advertising be without sex? Sometimes, the sexual undertones are subliminal, and other times the message is in your face. Regardless, the phrase sex sells has always been true.

Why is sex used so heavily in advertising?

Because its fun!
Because its enticing!
Because its alluring!
Because we're all hard-wired to respond to sexual images; its part of who we are.

The annual swim-suit edition of magazines or the annual full hour of sexy women, wearing lingerie, prancing up and down the runway....even I get to watch these every year.

I'll bet you do too.

Remember playing Spin The Bottle?. How about skinny dipping? Remember making out in back seats of cars? Who doesn't remember their first love?

So all this got me thinking: sex is so much a part of us....so why not make a game out of it?

This game started taking shape back in the early 90s, and evolved as people made suggestions and added bits and pieces to it along the way.

My main goal--for everyone who plays this game--is to have fun. There are fun spaces and cards that, when used, can have an almost infinite variety of outcomes-- because the outcomes depend on what the players will say and do. There are cards that allow you to do things you might want to do, or to opt out of doing something you don't want to do.

By the way, it was my sister (Deborah A.) who helped me name this game...she always called it my baby. According to her, "This game will put romance back into a relationship where none exists."

Without the help of my brother Dean, his wife Rory and his children Deanna and Josh, the game board would have taken much longer to get where it is now. A lot of time was saved by their talents and advice.

I hope all of you who buy this game have as much fun with it as I have had in putting it together.

--Gary I. Gloyd